Dig to Escape Roblox Endings Guide
Step-by-step routes for both endings, upgrade timing, and class picks to finish faster and farm diamonds efficiently.
Mineshaft main route + Janitor secret route verified on current map.
Based on Destructoid’s latest routing for a stable clear.
Cost for the Illegal Card needed in the Janitor ending.
Game Overview
Dig to Escape currently offers two official endings: the default Mineshaft and the hidden Janitor. The loop is simple—dig, sell, upgrade, and hit the trigger events. This guide follows Destructoid’s latest walkthrough to keep your pacing, resources, and class choices aligned with what actually clears runs on live Roblox servers.
- Pacing: Aim for a 30-60 minute run; Mineshaft is the fastest reliable route.
- Resources: Sell items to rush better drills; grab free energy from the chef at lunchtime.
- Safety: The guard won’t end the run unless he tags you—close your cell door at night to avoid accidental aggro.
Mineshaft Ending Route
The default ending: dig straight to the bottom and survive the chase. Follow these layers from the Destructoid guide:
Go straight down. Sell basics to buy the first rock-breaking drill and conserve energy.
- Upgrade backpack and base drill first to keep digging without pauses.
- Use free energy from the chef at lunch to save cash.
Blocks get harder—buy the next drill tier first and keep roughly 5 blocks/sec pace.
- Save cash for the drill before spending on energy and storage.
- Hold a few dynamites for stubborn tiles.
Lava bursts and random fruit spawn here—watch positioning and keep energy plus storage ready.
- Use dynamite on high-hardness clusters.
- Keep upgrading backpacks to reduce trips.
Dropping to the final layer triggers the chase—run straight and you’re done.
- Sprint forward, avoid obstacles, don’t look back.
- Keep moving to reach the ladder and finish.
Janitor Ending Route
The secret ending requires an Illegal Card and a short stealth segment:
- Farm Toilet Paper: Gather 200 TP. Stay in the first 3-4 layers to save on late-game drill costs.
- Buy the Illegal Card: Check the four trade NPCs; if none sell it, wait for the next day’s refresh.
- Daytime setup: Go to the Security room with the card, grab the ladder, and carry it to the Janitor room.
- Vent entry: Place the ladder and climb into the vent to start the office stealth segment.
- Battery run: Collect all batteries while hiding behind desks, slot them into the fusebox, and exit through the opened door.
Upgrade & Supply Timing
Drill order
Always buy the next drill tier first. Hardness jumps per layer, so upgrading early saves the most time.
Backpack & energy
Upgrade storage when it fills in under 12 seconds; use lunchtime energy to save cash.
Dynamite usage
Save explosives for 1200m+ hard blocks or late-run speed pushes; don’t waste them early.
Vent routes
Learn the vent outside your cell to reach trade NPCs at night and prep the Janitor route safely.
Best Classes
Mineshaft top pick
Bargainer for cheaper drills and energy; follow with Energizer to dig longer.
Mineshaft alternatives
Heavy Lifter boosts carry for solo runs; in squads swap to Hyperactive for faster movement.
Janitor top pick
Speedster helps during the battery collection and guard avoidance segment.
Janitor alternatives
Bargainer if you still need the card sooner; pair with Energizer to farm TP faster.
Quick Checklist
- Opening: Dig straight down, sell, and rush the first upgraded drill and backpack.
- Energy window: Get free lunch energy daily; save cash for the next drill tier.
- Mineshaft trigger: Drop to the bottom and sprint the chase—no need to look back.
- Janitor prep: Use the vent at night to reach traders; bring the Illegal Card by day to move the ladder.
- Office segment: Collect all batteries, hide behind desks, slot them into the fusebox, and exit.
Practical Tips
- Close the cell door at night: Prevents accidental guard aggro.
- Stay shallow for TP: Farming the first 3-4 layers is fastest for the Janitor route.
- Save 2-3 dynamites: Use them past 2000m or for late-run shortcuts.
- Split roles in squads: One vertical digger, one horizontal scout keeps pace and safety.
- Check trader refresh: Items rotate daily; if no Illegal Card appears, keep mining and wait.