About Enemies

Enemies are hostile creatures found throughout The Forge. Defeating them rewards you with Gold and Experience points.

Every enemy comes with its own set of stats: Health, Damage, Level, Gold, and Experience. Enemy stats scale with their level, making higher-level variants more challenging but also more rewarding.

Understanding Enemy Stats

Health

The amount of damage an enemy can take before being defeated. Scales with level.

Damage

How much damage the enemy deals per attack. Higher damage enemies require better armor.

Level

The enemy's level range. Higher levels have more health, damage, and better rewards.

Gold

The amount of gold dropped when the enemy is defeated. Used for crafting and upgrades.

Experience

XP gained from defeating the enemy. Accumulate XP to level up your character.

Iron Valley

The main area where enemies spawn. Different enemy types appear throughout the valley.

Iron Valley - Undead Enemies

Zombies and their variants roam the Iron Valley. From basic zombies to the terrifying Brute Zombie, these undead foes grow stronger in numbers.

Enemy Health Damage Level Gold Experience Description
Zombie 20-52 HP 6-11.2 DMG 1-5 lvl 5-10$ 10-20 XP Though slow and clumsy, a decaying corpse that lashes out with bare hands. Weak alone, but deadly in numbers.
Delver Zombie 40-175 HP 12-30.4 DMG 1-10 lvl 10-20$ 20-40 XP A corrupted miner still clutching its rusted pickaxe. Years underground have left it gaunt and hunched, but its strikes are swift and relentless.
Elite Zombie 70-295 HP 20 DMG 1-10 lvl 5-10$ 10-20 XP Once a formidable warrior, now a towering husk in battered armor. Far more durable and dangerous than its lesser kin.
Brute Zombie 220-370 HP 28-47.5 DMG 5-10 lvl 32.5-45$ 43.33-60 XP A massive, grotesque monstrosity with bulging muscles and stone-like skin. A walking wall of undead terror.

Iron Valley - Skeleton & Special Enemies

Skeletons, explosive Bombers, the fearsome Reaper, and gelatinous Slimes. These enemies offer varied challenges and greater rewards.

Enemy Health Damage Level Gold Experience Description
Bomber 60-120 HP 70 DMG 1-5 lvl 50-100$ 20-40 XP A deranged undead strapped with volatile explosives, rushing toward its foes with reckless abandon.
Skeleton Rogue 75-120 HP 7-22.8 DMG 1-10 lvl 14.5-29$ 37.5-75 XP A swift skeleton rogue armed with sharp daggers, striking with silent precision.
Axe Skeleton 125-215 HP 15-38 DMG 1-10 lvl 19-38$ 48.5-97 XP Heavy melee attacker with slow swing speed but high impact damage.
Deathaxe Skeleton 300-420 HP 50-91 DMG 1-5 lvl 35-70$ 58.5-117 XP A towering skeleton wielding a massive axe forged in dark rituals. Swings with terrifying precision.
Elite Skeleton Rogue 250-295 HP 45-95 DMG 1-10 lvl 35-70$ 67.5-135 XP A stronger, swift skeleton rogue armed with sharp daggers, striking with silent precision.
Elite Deathaxe Skeleton 300-570 HP 50-123.5 DMG 1-10 lvl 45-90$ 90-180 XP A stronger, towering skeleton wielding a massive axe forged in dark rituals.
Blight Pyromancer 300-500 HP 45-70 DMG 1-5 lvl 50-100$ 95-190 XP NEW! Corrupted fire mage with poison and flame magic. Drops Venom Crumb rune.
Reaper 800-1200 HP 65-90 DMG 1-3 lvl 65-130$ 110-220 XP A hulking armored revenant fueled by a burning core. Its smoldering hammer delivers crushing blows with searing force.
Slime 300-435 HP 20 DMG 1-10 lvl 43-86$ 43-86 XP A gelatinous mass of corrupted magic, absorbing anything in its path. Its body reforms endlessly.
Blazing Slime 600-870 HP 35 DMG 1-10 lvl 65-130$ 55-110 XP A volatile variation of the Slime, its molten body scorches the ground it touches.